Here is a character I have worked on over time. I decided to flesh out the most recent version of him, but over time I have not really done extreme explorations of his design. I plan on that that along with drastically experimenting with how I color and light my characters and environments. I want to give him some a type of armor, as opposed to the light protection I gave him now. In the writing I have done, this character's exploits really necessitate some heavy armor.
Going to move away from my usual cel-shading techniques in favor of a more realistically-lit, painted style for a bit. Cant rely on outlines and adjustment layers so heavily.
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