Sunday, August 5, 2012

Jackie

A character design I played with in my sketchbook recently. I typically draw female characters a certain way and wanted to go with a taller slimmer type of girl. I need to push more variety, along with more sequential sketches to hone my abilities as an animator. Another note about this picture, I am moving away from relying so heavily on layers, and loosening up with how I draw. My old methods were slow and ram-hogging.

Anyway, her name is Jackie, and she won't hesitate to point out your mistakes.

Wednesday, May 16, 2012

Prop Sketches

Two sketches I did that I like. I want to get into props and environments more but I want to do approximated and stylized perspective, not on everything I do of course, but I want to complete a scene in this style. I enjoy doing it more than stressing over accurate mechanical perspective.

Sketches of the Captain

Here is a character I have worked on over time. I decided to flesh out the most recent version of him, but over time I have not really done extreme explorations of his design. I plan on that that along with drastically experimenting with how I color and light my characters and environments. I want to give him some a type of armor, as opposed to the light protection I gave him now. In the writing I have done, this character's exploits really necessitate some heavy armor.

 Going to move away from my usual cel-shading techniques in favor of a more realistically-lit, painted style for a bit. Cant rely on outlines and adjustment layers so heavily.

Saturday, February 4, 2012


A little sketch I did of Lupin the 3rd. I have gotten really self-conscious of my coloring/lighting weaknesses lately, I really want to focus on that alongside my push into environments.

Friday, December 23, 2011

Pegasidian Trooper



I felt really inspired after reading a few books from design studio press and decided to re-design the suit of this alien race I like to draw. I also see that a lot of artists like to add some noise over their digital art so I created a grey layer, hit add noise and reduced the opacity to 15%.

Monday, August 29, 2011

character updates




I have been doing some photoshop work of a few character turn-arounds, I thought I would go ahead and post what I got so far. I am really proud of how fast Frank's design improved since the last time I drew him in march. Io, however, has been a pesky character to design for me, her simplicity is acting as a curse.

Wednesday, August 17, 2011

Sketchbook








I scanned I few sections of two of my sketchbooks, mostly focusing on the more refined blue sketches. I love blue and red pencil when it comes to forming ideas, far superior in my opinion to just pencil because when it comes to sketching, I usually have three levels: rough red, refined blue, and digital adjustment. The digital adjustment is after I scan the work into Photoshop, flip it and rework any symmetry flaws it might have.